For our second feature spotlight, we’ll be looking at the new Glyph Skills!
Blademaster
New Skills |
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Class |
Skill Name |
Glyph |
Skill Effect |
Blademaster |
ΨFlame Tsunami |
None |
Can be cast when HP is full. If HP is lower than 75% when casting, stuns target. |
Golden Glyph |
If HP is lower than 75% when casting, deals additional damage. |
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Verdant Glyph |
If HP is lower than 75% when casting, deals a lot of additional damage and no long stuns. |
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Ethereal Glyph |
Also lowers damage by a little. Stuns target with any amount of remaining HP. |
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Sanguine Glyph |
Costs 50% of current Chi to cast. For every 100 Chi spent during casting, damage in increased. |
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Argent Glyph |
No longer stuns. Deals a lot of additional damage with any amount of remaining HP. |
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ΨDragon Rising |
None |
Keeps the Sage/Demon effects |
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Golden Glyph |
If cast with Ax/Hammer/Poleaxe/Polearm, deals a lot of damage. |
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Verdant Glyph |
If cast with Polearm/Pikes/Clubs, increases attack range. |
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Ethereal Glyph |
If cast with Blade/Sword, gains invulnerability when casting. |
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Sanguine Glyph |
If cast with Poleblade/Pikes/Clubs, greatly increases attack range while removing the bleed effect. |
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Argent Glyph |
If cast with Blade/Sword, gains Invincibility and costs no Chi when casting and removes the Blade/Sword. |
Wizard
New Skills |
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Class |
Skill Name |
Glyph |
Skill Effect |
Wizard |
ΨMortal Reversion |
None |
100% success chance. Cooldown increased to 60 seconds. |
Golden Glyph |
Also reduces target's Chi. |
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Verdant Glyph |
Also increases the cooldown of the target’s next skill within a certain amount of time by 120 seconds. |
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Ethereal Glyph |
Doesn't keep the base skill effect. Resists the next buff removal within a certain amount of time. |
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Sanguine Glyph |
Doesn't keep the base skill effect. When cast, gives yourself a healing mark and resets your health to that marked value 6 seconds later plus and additional percentage of your Max HP. |
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Argent Glyph |
Doesn't keep the base skill effect. Casts on yourself to block one killing blow in 6 seconds, and heal yourself. |
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ΨDivine Pyrogram |
None |
Keeps the Sage/Demon effects |
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Golden Glyph |
Greatly increases damage. |
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Verdant Glyph |
Shortens Channeling Time. |
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Ethereal Glyph |
Increases Chi gain. |
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Sanguine Glyph |
Channeling Time is increased, but also greatly increases damage. |
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Argent Glyph |
The channeling process becomes a charging action. The longer you charge, the more damage you will deal. |
Barbarian
New Skills |
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Class |
Skill Name |
Glyph |
Skill Effect |
Barbarian |
ΨBlood Rush |
None |
Keeps the old skill effect. Shortens cooldown. |
Golden Glyph |
Increases your Physical Attack gained when you are hit by a certain percentage of weapon damage. |
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Verdant Glyph |
Increases the max stacks of Attack gained when you are hit. |
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Ethereal Glyph |
Greatly increases the Attack gained when you are hit, while reduces the max layers. |
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Sanguine Glyph |
Doesn't keep the base skill effect. Increases Attack directly. |
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Argent Glyph |
Doesn't keep the base skill effect. Increases Defense Level when you are hit and is stackable. |
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ΨViolent Triumph |
None |
Keeps the old skill effect. Lowers Chi cost. |
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Golden Glyph |
Doesn't keep the base skill effect. The next attack in 10 seconds is a crit with increased damage. |
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Verdant Glyph |
Doesn't keep the base skill effect. Greatly increases your damage to monsters in 10 seconds. |
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Ethereal Glyph |
Doesn't keep the base skill effect. All attacks in in a certain amount of time critical hits. |
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Sanguine Glyph |
Increases movement speed. |
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Argent Glyph |
Doesn't keep the base skill effect. Immediately recovers a lot of HP but increases the Chi cost to cast this skill. |
Venomancer
New Skills |
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Class |
Skill Name |
Glyph |
Skill Effect |
Venomancer |
ΨArcane Antinomy |
None |
Keeps the old skill effect. Also increases physical damage. |
Golden Glyph |
Deals an additional amount of physical damage. |
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Verdant Glyph |
Also reduces plenty of Magic Attack of the target. |
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Ethereal Glyph |
No longer decreases movement or channeling speed of the target. Also reduces Magic Attack of the target. |
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Sanguine Glyph |
No longer decreases movement or channeling speed of the target. Increases your physical damage. |
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Argent Glyph |
Doesn't keep the base skill effect. Upon casting, the target's entire Mana bar will be drained. After casting, for every 3s, the target's mana will be drained. The duration is based on Glyph Level. |
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ΨFossilized Curse |
None |
Keeps the old skill effect. Also increases magic damage. |
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Golden Glyph |
Deals an additional amount of magical damage. |
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Verdant Glyph |
Also reduces the physical attack of the target. |
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Ethereal Glyph |
No longer decreases Attack Rate and Accuracy of the target. Reduces the targets physical attack by a certain percentage. |
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Sanguine Glyph |
No longer decreases Attack Rate and Accuracy of the target. Increases all Wood damage by a certain amount. |
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Argent Glyph |
Doesn't keep the base skill effect. Both you and an enemy are petrified for a while. |
Archer
New Skills |
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Class |
Skill Name |
Glyph |
Skill Effect |
Archer |
ΨElven Alacrity |
None |
Keeps the old skill effect. Also increases buff time. |
Golden Glyph |
Also increases flying speed. |
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Verdant Glyph |
This skills’ buff extends to your squad members within 20 meters of you. |
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Ethereal Glyph |
Cooldown decreased. |
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Sanguine Glyph |
Restores Chi after use. |
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Argent Glyph |
Launches you up into the air 20 meters. |
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ΨKnockback Arrow |
None |
Keeps the Sage/Demon effects |
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Golden Glyph |
Increases damage dealt to monsters. |
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Verdant Glyph |
Increases your damage dealt to monsters up to a certain percentage of your weapon damage. Increases damage the further you are away from your target. |
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Ethereal Glyph |
Channelling Time shortened. Damage also increased. |
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Sanguine Glyph |
Generates a certain amount of Chi. Damage also increased. |
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Argent Glyph |
Damage also increased. Channel changed to Charge and the longer you charge, the more damage you deal. |
Cleric
New Skills |
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Class |
Skill Name |
Glyph |
Skill Effect |
Cleric |
ΨGuardian Light |
None |
Keeps the old skill effect. No more Chi cost. |
Golden Glyph |
Also increases movement and flying speed. |
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Verdant Glyph |
Increases damage reduction effect. |
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Ethereal Glyph |
Also makes you immune to movement-impairing effects. |
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Sanguine Glyph |
Movement speed increased and Cooldown is reduced. |
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Argent Glyph |
Teleports you 25 meters forward and skill effect will last for a certain duration. |
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ΨSiren's Kiss |
None |
Keeps the Sage/Demon effects |
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Golden Glyph |
Deals additional damage based on a percentage of your weapon damage. |
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Verdant Glyph |
No longer freezes. Deals an additional percentage of weapon damage. |
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Ethereal Glyph |
Guaranteed to Freeze the target. Generates Chi after casting. |
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Sanguine Glyph |
Channeling Time shortened. |
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Argent Glyph |
Can only be used in Violet Dance mode. Deals an additional percentage of weapon damage. |
Assassin
New Skills |
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Class |
Skill Name |
Glyph |
Skill Effect |
Assassin |
ΨToxic Torrent |
None |
Keeps the old skill effect. Increases damage. |
Golden Glyph |
Generates a Hit Charge. Deals an additional percentage of weapon damage. |
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Verdant Glyph |
Generates a Hit Charge. Increases poison damage to a percentage of weapon damage. |
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Ethereal Glyph |
Consume all Hit Charges. Deals an additional percentage of weapon damage and each hit charge consumed will deal more damage. |
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Sanguine Glyph |
Consume all Hit Charges. Deals an additional percentage of weapon damage as Wood damage and each hit charge consumed will deal more damage. |
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Argent Glyph |
Generates a Hit Charge. No more damage over time. Increases damage by a percentage of weapon damage. |
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ΨShadow Teleport |
None |
Keeps the Sage/Demon effects |
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Golden Glyph |
Generates a Hit Charge. Chi recovered. |
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Verdant Glyph |
Consume all Hit Charges. Generates a certain amount of chi after use. |
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Ethereal Glyph |
Consume all Hit Charges. Reduces the cooldown based on how many Hit Charges consumed. |
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Sanguine Glyph |
Consume all Hit Charges. Increases the stun duration for every hit charge consumed. Generates a certain amount of chi after use. |
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Argent Glyph |
Consume all Hit Charges. Has a certain chance to activate stealth based on how many Hit charges consumed. Generates a certain amount of chi after use. |
Psychic
New Skills |
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Class |
Skill Name |
Glyph |
Skill Effect |
Pyschic |
ΨSand Flood |
None |
Keeps the old skill effect. Increases damage. |
Golden Glyph |
Deals additional percentage of weapon damage over time. |
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Verdant Glyph |
No longer causes the last blast. Deals a certain percentage of damage. |
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Ethereal Glyph |
Deals damage to all targets within a certain meter range of the target. |
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Sanguine Glyph |
No more damage over time. Deals a certain percentage of damage. |
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Argent Glyph |
Deals an additional percentage of damage to silenced targets. |
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ΨTradewinds |
None |
Keeps the old skill effect. Increases swimming speed. |
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Golden Glyph |
Increases flying speed. |
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Verdant Glyph |
Increases movement speed. |
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Ethereal Glyph |
Only can be used for yourself. Increases flying and movement speed. |
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Sanguine Glyph |
Doesn't keep the base skill effect. Only used for yourself. Maxes your movement speed for a certain amount of time. |
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Argent Glyph |
Doesn't keep the base skill effect. Only used for yourself. Maxes your flying speed for aa certain amount of time. |
Seeker
New Skills |
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Class |
Skill Name |
Glyph |
Skill Effect |
Seeker |
ΨRewinding Gesture |
None |
Keeps the old skill effect. No more Chi cost. |
Golden Glyph |
Doesn't keep the base skill effect. Makes all attacks Critial Hits for a certain amount of time. |
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Verdant Glyph |
Doesn't keep the base skill effect. Increases Accuracy massively for a certain amount of time. |
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Ethereal Glyph |
Cooldown reduced. |
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Sanguine Glyph |
This skill has a chance to reset cooldown. |
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Argent Glyph |
No longer increases Crit. Increases Attack massively. |
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ΨBlade Affinity |
None |
Keeps the Sage/Demon effects |
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Golden Glyph |
Damage reduction chance increased by a certain percentage. |
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Verdant Glyph |
Restores a certain percentage of HP. |
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Ethereal Glyph |
No more buff Evasion. Increases the damage of your next Attack by a certain percentage. |
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Sanguine Glyph |
Channeling time reduction lasts for a certain amount of time, damage reduction lasts for a certain amount of time. |
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Argent Glyph |
Doesn't keep the base skill effect. You cannot be targeted for a certain amount of time. |
Mystic
New Skills |
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Class |
Skill Name |
Glyph |
Skill Effect |
Mystic |
ΨBramble Tornaado |
None |
Keeps the Sage/Demon effects |
Golden Glyph |
Greatly increases damage. |
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Verdant Glyph |
No Knock Back Effect. Deals an additional percentage of weapon plus a certain amount. |
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Ethereal Glyph |
Decreases Channelling Time. |
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Sanguine Glyph |
Restores Chi after use. |
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Argent Glyph |
No longer Knock Back the target. Self jump back a certain amount of meters and immune to debuffs during this time. |
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ΨGaia's Blessing |
None |
Keeps the Sage/Demon effects |
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Golden Glyph |
Only affects yourself - effect duration increased. |
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Verdant Glyph |
Generates chi over a certain amount of time. |
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Ethereal Glyph |
Channeling time reduced by a certain amount of seconds. |
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Sanguine Glyph |
Restores a certain amount of Chi after use. |
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Argent Glyph |
Only affects yourself - your negative status effects will be cleared after the effect ends. Restores an additional percentage of your base magic damage. |
Duskblade
New Skills |
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Class |
Skill Name |
Glyph |
Skill Effect |
Duskblade |
ΨShadow Prey |
None |
Keeps the Sage/Demon effects |
Golden Glyph |
Deals an additional percentage of weapon damage. |
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Verdant Glyph |
Range increased by a certain amount of meters. |
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Ethereal Glyph |
Has a 50% chance to deal additional damage. Deals an additional percentage of weapon damage. |
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Sanguine Glyph |
Restores a certain amount of Chi after use. |
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Argent Glyph |
Strikes an additional time while in Reaper Form. Reaper Form attack deals a certain percentage of weapon damage. |
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ΨBlinking Moment |
None |
Keeps the Sage/Demon effects |
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Golden Glyph |
Deals a certain percentage of base weapon damage. |
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Verdant Glyph |
Range increased by a certain amount of meters. |
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Ethereal Glyph |
Has a certain percentage chance to remove immobilization effects from you. |
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Sanguine Glyph |
Generates a certain amount of Chi. |
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Argent Glyph |
Range increased by a certain amount while in Reaper Form. |
Stormbringer
New Skills |
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Class |
Skill Name |
Glyph |
Skill Effect |
Stormbringer |
ΨMonsoon |
None |
Keeps the Sage/Demon effects |
Golden Glyph |
Deals an additional percentage of weapon damage. |
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Verdant Glyph |
Deals an additional percentage of weapon damage to non-player targets. |
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Ethereal Glyph |
Deals additional damage if you have 1 Thunder Charge and 2 Ice Charges. Deals an additional percentage of weapon damage. |
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Sanguine Glyph |
Deals additional damage if you have 2 Thunder Charges and 1 Ice Charge. Deals an additional percentage of weapon damage. |
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Argent Glyph |
Damage increased by a certain percentage while in Reaper Form. |
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ΨTidal Force |
None |
Keeps the Sage/Demon effects |
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Golden Glyph |
Deals an additional percentage of weapon damage. |
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Verdant Glyph |
Increases the Freeze chance by a certain percentage. |
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Ethereal Glyph |
Guarantees Freeze if you have 3 Ice Charges. Generates a certain amount of Chi. |
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Sanguine Glyph |
Deals additional damage if you have 3 Thunder Charges. Deals an additional percentage of damage. |
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Argent Glyph |
Damage increased by a certain percentage while in Reaper Form. |
We hope you enjoyed our second in-depth look at one of the new features in the upcoming expansion!
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