Steam Next Fest Demo Now Live!
Hi everyone!
It's time to wage war against the Brainioids! The Steam Next Fest: February Edition demo for Chip ‘n Clawz vs. The Brainioids is available NOW until March 3 at 10am PT! Don’t miss your chance to experience this unique action strategy game from Snapshot Games, led by the creator of X-COM Julian Gollop.
ICYMI: The demo gives you plenty of Chip ‘n Clawz action to dive into, as it features online and local campaign co-op and PvP multiplayer support, four Mission levels, two Challenge levels, two PvP maps, and of course, plenty of weapons, mods, collectibles and base building options!
Those who want to join the Chip ‘n Clawz community and find fellow Earthlings to adventure with or challenge in PvP can join our official Chip ‘n Clawz Discord.
We hope you all enjoy the demo and we absolutely can’t wait to see you all show the Brainioids who’s boss!
QUICK DEMO FAQ
How do I download the demo?
Head to Chip ‘n Clawz Steam page, download the demo and then jump in!
When can I play the demo exactly?
The Steam Next Fest demo will be available starting today at 10am PT (7pm CET) to March 3 at 10 am PT (7pm CET) and the demo, including all of its offline and online features, will be playable the whole duration of Steam Next Fest.
Can I stream/capture my gameplay?
There is no NDA. Streaming/video capture and talking about the demo is highly encouraged!
Is this the full game? What content is available?
It’s not the full game, just a piece of it! That said, the demo gives you plenty of Chip ‘n Clawz action , as it features online and local campaign co-op and PvP multiplayer support, four Mission levels, two Challenge levels, two PvP maps, and of course, plenty of weapons, mods, collectibles and base building options!
How do I share my feedback?
Join our Discord! Feedback can be shared in the #game-feedback channel.
What do I do if I encounter an issue during the demo?
Since the game is currently in active development, you may occasionally encounter issues with your demo. If you do, please report them in the #bug-reports channel on Discord so our teams can track them.